DayZ types.xml Generator
Class Name:
Nominal (Ideal count):
The ideal number of this item which should exist in the world.
Lifetime (seconds):
The amount of time this item will remain on the ground before despawning.
Restock Interval:
How often the item should respawn if under the minimum count.
Minimum Count:
QuantMin:
QuantMax:
Cost (Spawn Priority):
Flags
Count in Cargo
Count in Hoarder
Count in Map
Count in Player
Crafted
Deloot
Category:
Usage:
Tiers (comma separated):
Generate XML